Changelog
This file tracks notable changes to HandyDex from the point at which formal change tracking began.
Early development involved rapid iteration without structured release notes. To avoid misleading or incomplete history, those changes are summarised as a single baseline entry below.
[0.2.0] – 2026-02-01
Added
- Moves page
[0.1.1] – 2026-02-01
Added
- Credits page
Changed
- Post-launch refinements to move data consistency and effect text
- Learnset table layout and header behaviour improvements
- Sticky header layering and chip alignment fixes
- UI clarity improvements across move and ability lists
- Footer colour scheme
Fixed
- Inconsistent short vs long move effect descriptions
- Caching issues preventing updated move data from appearing locally
- Minor layout and filtering edge cases discovered post-launch
[0.1.0] – 2026-01-31
Launch
Initial public release of HandyDex.
This marks the date the application became publicly accessible, not the start of structured change tracking.
Baseline – Pre-changelog state
(Up to 2026-02-01)
This section represents the functional state of HandyDex at the moment changelog tracking was introduced.
Included
- Pokédex browsing with detailed species pages
- Base stats visualisation with clear low / mid / high signalling
- Type information, resistances, and weaknesses
- Abilities with readable short effect summaries
- Learnsets organised by:
- Level-up
- TM
- Tutor
- Comprehensive move database including:
- Type, category, power, accuracy, PP, and priority
- Short and long effect descriptions
- Damage calculator supporting:
- Attacker and defender selection
- Move selection
- Nature, held item, and Terastal type modifiers
- Multi-hit and KO-range evaluation
- Mobile-first UI with sticky headers and touch-friendly layouts
- Fast local search across Pokémon, moves, abilities, and items
- Unified surface, typography, and component system across the app
This baseline exists to establish context only.
Individual changes prior to this point are not itemised.