No.0025

Pikachu

Electric
Pikachu
Base Stats
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90
Base Stat Total (BST)
320
Abilities
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Lightning RodHidden
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Evolutions
Pichu
Pichu
Base Stage
High friendship
Use Thunder Stone
Learnset
scarlet-violet
Level-up Moves
  1. Lv.1
    Charm
    Fairy
    Status
    -
    20
    100%
    Lowers the target’s Attack by two stages.
  2. Lv.1
    Growl
    Normal
    Status
    -
    40
    100%
    Lowers the target’s Attack by one stage.
  3. Lv.1
    Nasty Plot
    Dark
    Status
    -
    20
    -
    Raises the user’s Special Attack by two stages.
  4. Lv.1
    Nuzzle
    Electric
    Physical
    20
    20
    100%
    Has a $effect_chance% chance to paralyze the target.
  5. Lv.1
    Play Nice
    Normal
    Status
    -
    20
    -
    Lowers the target’s Attack by one stage.
  6. Lv.1
    Quick Attack
    Normal
    Physical
    40
    30
    100%
    Inflicts regular damage with no additional effect.
  7. Lv.1
    Sweet Kiss
    Fairy
    Status
    -
    10
    75%
    Confuses the target.
  8. Lv.1
    Tail Whip
    Normal
    Status
    -
    30
    100%
    Lowers the target’s Defense by one stage.
  9. Lv.1
    Thunder Shock
    Electric
    Special
    40
    30
    100%
    Has a $effect_chance% chance to paralyze the target.
  10. Lv.4
    Thunder Wave
    Electric
    Status
    -
    20
    90%
    Paralyzes the target.
  11. Lv.8
    Double Team
    Normal
    Status
    -
    15
    -
    Raises the user’s evasion by one stage.
  12. Lv.12
    Electro Ball
    Electric
    Special
    -
    10
    100%
    Power is higher when the user has greater Speed than the target, up to a maximum of 150.
  13. Lv.16
    Feint
    Normal
    Physical
    30
    10
    100%
    Hits through Protect and Detect.
  14. Lv.20
    Spark
    Electric
    Physical
    65
    20
    100%
    Has a $effect_chance% chance to paralyze the target.
  15. Lv.24
    Agility
    Psychic
    Status
    -
    30
    -
    Raises the user’s Speed by two stages.
  16. Lv.28
    Iron Tail
    Steel
    Physical
    100
    15
    75%
    Has a $effect_chance% chance to lower the target’s Defense by one stage.
  17. Lv.32
    Discharge
    Electric
    Special
    80
    15
    100%
    Has a $effect_chance% chance to paralyze the target.
  18. Lv.36
    Thunderbolt
    Electric
    Special
    90
    15
    100%
    Has a $effect_chance% chance to paralyze the target.
  19. Lv.40
    Light Screen
    Psychic
    Status
    -
    30
    -
    Reduces damage from special attacks by 50% for five turns.
  20. Lv.44
    Thunder
    Electric
    Special
    110
    10
    70%
    Has a $effect_chance% chance to paralyze the target.
Egg Moves
    TMs
    • Agility
      Psychic
      Status
      -
      30
      -
      Raises the user’s Speed by two stages.
    • Alluring Voice
      Fairy
      Special
      80
      10
      100%
    • Body Slam
      Normal
      Physical
      85
      15
      100%
      Has a $effect_chance% chance to paralyze the target.
    • Brick Break
      Fighting
      Physical
      75
      15
      100%
      Destroys Reflect and Light Screen.
    • Charge
      Electric
      Status
      -
      20
      -
      Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
    • Charge Beam
      Electric
      Special
      50
      10
      90%
      Has a $effect_chance% chance to raise the user’s Special Attack by one stage.
    • Charm
      Fairy
      Status
      -
      20
      100%
      Lowers the target’s Attack by two stages.
    • Dig
      Ground
      Physical
      80
      10
      100%
      User digs underground, dodging all attacks, and hits next turn.
    • Disarming Voice
      Fairy
      Special
      40
      15
      -
      Never misses.
    • Draining Kiss
      Fairy
      Special
      50
      10
      100%
      Drains 75% of the damage inflicted to heal the user.
    • Eerie Impulse
      Electric
      Status
      -
      15
      100%
      Lowers the target’s Special Attack by two stages.
    • Electric Terrain
      Electric
      Status
      -
      10
      -
      For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
    • Electro Ball
      Electric
      Special
      -
      10
      100%
      Power is higher when the user has greater Speed than the target, up to a maximum of 150.
    • Electroweb
      Electric
      Special
      55
      15
      95%
      Lowers the target’s Speed by one stage.
    • Encore
      Normal
      Status
      -
      5
      100%
      Forces the target to repeat its last used move every turn for 2 to 6 turns.
    • Endeavor
      Normal
      Physical
      -
      5
      100%
      Lowers the target’s HP to equal the user’s.
    • Endure
      Normal
      Status
      -
      10
      -
      Prevents the user’s HP from lowering below 1 this turn.
    • Facade
      Normal
      Physical
      70
      20
      100%
      Power doubles if user is burned, paralyzed, or poisoned.
    • Fake Tears
      Dark
      Status
      -
      20
      100%
      Lowers the target’s Special Defense by two stages.
    • Fling
      Dark
      Physical
      -
      10
      100%
      Throws held item at the target; power depends on the item.
    • Focus Punch
      Fighting
      Physical
      150
      20
      100%
      If the user takes damage before attacking, the attack is canceled.
    • Grass Knot
      Grass
      Special
      -
      20
      100%
      Inflicts more damage to heavier targets, with a maximum of 120 power.
    • Helping Hand
      Normal
      Status
      -
      20
      -
      Ally’s next move inflicts half more damage.
    • Knock Off
      Dark
      Physical
      65
      20
      100%
      Target drops its held item.
    • Light Screen
      Psychic
      Status
      -
      30
      -
      Reduces damage from special attacks by 50% for five turns.
    • Nasty Plot
      Dark
      Status
      -
      20
      -
      Raises the user’s Special Attack by two stages.
    • Play Rough
      Fairy
      Physical
      90
      10
      90%
      Has a $effect_chance% chance to lower the target’s Attack by one stage.
    • Protect
      Normal
      Status
      -
      10
      -
      Prevents any moves from hitting the user this turn.
    • Rain Dance
      Water
      Status
      -
      5
      -
      Changes the weather to rain for five turns.
    • Reflect
      Psychic
      Status
      -
      20
      -
      Reduces damage from physical attacks by half.
    • Rest
      Psychic
      Status
      -
      5
      -
      User sleeps for two turns, completely healing itself.
    • Reversal
      Fighting
      Physical
      -
      15
      100%
      Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
    • Sleep Talk
      Normal
      Status
      -
      10
      -
      Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
    • Substitute
      Normal
      Status
      -
      10
      -
      Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
    • Surf
      Water
      Special
      90
      15
      100%
      Inflicts regular damage and can hit Dive users.
    • Swift
      Normal
      Special
      60
      20
      -
      Never misses.
    • Take Down
      Normal
      Physical
      90
      20
      85%
      User receives 1/4 the damage it inflicts in recoil.
    • Tera Blast
      Normal
      Special
      80
      10
      100%
    • Thief
      Dark
      Physical
      60
      25
      100%
      Takes the target’s item.
    • Thunder
      Electric
      Special
      110
      10
      70%
      Has a $effect_chance% chance to paralyze the target.
    • Thunder Punch
      Electric
      Physical
      75
      15
      100%
      Has a $effect_chance% chance to paralyze the target.
    • Thunder Wave
      Electric
      Status
      -
      20
      90%
      Paralyzes the target.
    • Thunderbolt
      Electric
      Special
      90
      15
      100%
      Has a $effect_chance% chance to paralyze the target.
    • Trailblaze
      Grass
      Physical
      50
      20
      100%
    • Upper Hand
      Fighting
      Physical
      65
      15
      100%
    • Volt Switch
      Electric
      Special
      70
      20
      100%
      User must switch out after attacking.
    • Wild Charge
      Electric
      Physical
      90
      15
      100%
      User receives 1/4 the damage it inflicts in recoil.
    Tutor Moves
    None